TITLE: Dragonball Warrior
MEDIA: 3D Animation
SOFTWARE: Maya
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 317 3D Animation II
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 21
INSTITUTION: University of Tampa
DESCRIPTION: This was our final project, where we were required to fully model, rig, and animate an original character based on our own concept art and reference drawings. The animation included a walk cycle, run cycle, action sequence, and a yelling scene, showcasing a range of motion and expressive performance.
TITLE: Finished Venom
MEDIA: 3D Turntable
SOFTWARE: Maya
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 315 3D Sculpting
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: FA 22
INSTITUTION: University of Tampa
DESCRIPTION: For our final project, we were required to create two characters, retopologize them, and render the results in Maya. Each character was fully textured within Maya, and the final presentation included a turntable animation to showcase the models from all angles.
TITLE: Finished Exploror
MEDIA: 3D Sculpt
SOFTWARE: Maya
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 315 3D Sculpting
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: FA 22
INSTITUTION: University of Tampa
DESCRIPTION: For our final project, we were required to create two characters, retopologize them, and render the results in Maya. Each character was fully textured within Maya, and the final presentation included a turntable animation to showcase the models from all angles.
Rendered Poly-Models

TITLE: Rendered Venom
MEDIA: 3D Sculpt
SOFTWARE: Maxon ZBrush
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 315 3D Sculpting
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: FA 22
INSTITUTION: University of Tampa
DESCRIPTION: This is a rendered image of Venom, featuring a skydome background to create atmospheric lighting. I applied specific lighting and texturing techniques to achieve a glossy, reflective surface that enhances the character’s menacing appearance.

TITLE: Rendered Dragonball Warrior
MEDIA: 3D Animation
SOFTWARE: Maya
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 317 3D Animation II
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 21
INSTITUTION: University of Tampa
DESCRIPTION: This is a rendered image of a character I originally designed and illustrated. I modeled the character with clean, animation-ready topology and textured it using Substance Painter. The rig was fully weight painted to ensure smooth and accurate deformations during animation.

TITLE: Rendered Sword
MEDIA: 3D Animation
SOFTWARE: Maya
HARDWARE: Intel Core i7, AMD Radeon Pro 5500M
CLASS: FMX 317 3D Animation II
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 21
INSTITUTION: University of Tampa
DESCRIPTION: This was the first item I modeled in Maya. We were tasked with creating a 3D sword based on a reference provided by our instructor, Marcio. I completed the model with detailed textures using Substance Painter to enhance its realism.