Description: This environment is a remake of my existing briefing room. The purpose of this was to create a destroyed environment.
Title: Briefing room
Role: Modeler and Animator
Media: 3D animation
Software: Maya and Blender
Hardware: Windows 10
Specifications: 1920×1080 24fps 0:10 Seconds
Class: Animation for Interactivity and Games
Professor: Marcio Goncalves
Semester/Term: Fall 2020
Institution: University of Tampa
Description: This environment was built to go along with the Star Wars theme that I was sticking to for the semester. This project ended up being a collaboration of modeling in Maya and texturing, lighting, and animating with Blender. The fact that Blender’s Eevee rendering engine is in real time, made me want to export my project from Maya to Blender then do the lighting and animating there. This was an attempt to test a new portion of my personal pipeline. This is significant because it saved me countless hours of rendering with Maya.
Title: Hammer Head Pool
Role: Modeler and Animator
Media: 3D animation
Software: Maya
Hardware: Windows 10
Specifications: 1920×1080 24fps 0:10 seconds
Class: For client
Professor: Myself
Semester/Term: Summer 2020
Institution:
Description: During the creation of this project I had to stick to a strict blueprint of the building and the landscape.