Start at (00:05)

TITLE: Kilo Gun Assets (Fall 2020)

PERSONAL WORK
SOFTWARE: Maya, SubstancePainter
SPECIFICATIONS:  1920×1080    
DESCRIPTION: This was created fully using Maya and textured using substance painter in which the inspiration came from a gun from a game called Call of Duty.

Start at (00:00) – Axes

TITLE: Medieval Axes (Spring 2020)\


PERSONAL WORK
SOFTWARE: Maya, SubstancePainter
SPECIFICATIONS:  1920×1080    
DESCRIPTION: This are assets that was created inspired from medieval weapons and showcased using vibrant lights created in Maya.

TITLE: Fast Food Tray (Fall 2019)

PERSONAL WORK
SOFTWARE: Maya, SubstancePainter
SPECIFICATIONS:  1920×1080    
DESCRIPTION: One of my first asset creations was a fast food tray that was created for practice and having the understanding the creation of lowpolygons.