DISPLAY TIME: 2:50 -> 3:43

TITLE: Le Grande Lebowski

YOUR ROLE: Director, Writer, Producer

TYPE: Narrative

CAMERA: Black Magic 4K Pocket Camera

SOFTWARE: Adobe Premier Pro

SPECIFICATIONS: 4K, H.264

DURATION: 4’39”

CLASS: FMX 331The Creative Triangle

PROFESSOR: Aaron Walker

SEMESTER/TERM: 2023 Spring Semester

INSTITUTION: University of Tampa

DESCRIPTION: This was a narrative piece I created where I had to recreate The Big Lebowski as a french new wave film. This was my first somewhat major set that I was directing and producing with a full cast and crew. Even though everything was time crunched and there wasn’t the best time management during the course of this project it still came together very well and is a successful first larger-esque scale production of mine.

DISPLAY TIME: 1:25 -> 2:01

TITLE: Continuity

YOUR ROLE: Director, Writer, Producer

TYPE: Narrative

CAMERA: Canon Powershot g7x mark 3

SOFTWARE: Adobe Premier Pro

SPECIFICATIONS: 2160p, H.264

DURATION: 3’52”

CLASS: FMX 324 Cinematography

PROFESSOR: Warren Cockerham

SEMESTER/TERM: 2023 Spring Semester

INSTITUTION: University of Tampa

DESCRIPTION: This is a continuity project where I was trying to perfectly match on action and for the most part I would say I succeeded. It has a slightly comedic tone with the absurdity of what is going on and has an interesting vibe surrounding the whole aesthetic of the piece.

DISPLAY TIME: 0:08 -> 0:33

TITLE: Lighting Rock, Paper, Scissors

YOUR ROLE: Director, Writer, Producer

TYPE: Narrative

CAMERA: Sony XD Cam EX

SOFTWARE: Adobe Premier Pro

SPECIFICATIONS: 1080p, H.264

DURATION: 1’00”

CLASS: FMX 312 Narrative Production

PROFESSOR: Taylor Curry

SEMESTER/TERM: 2022 Fall Semester

INSTITUTION: University of Tampa

DESCRIPTION: This was a lighting assignment project so I created a rock paper scissors game where harder shadows are on the bad guy and softer shadows on the good guy with the water bottle that got knocked. This was my first time really trying to work with some serious editing where I try and put me on screen twice but that looks very choppy and is poorly done and can definitely be improved on.