TITLE: Critter Cubes: Potion Pursuit
MEDIA: 3D Game
SOFTWARE: Unreal Engine 5, Canva, Premiere Pro, Abelton
HARDWARE: PC, Macbook Pro 2019
CLASS: FMX 320 Animation for Interactivity and Games
PROFESSOR: Stephen Dinehart
SEMESTER / TERM: FA 23
INSTITUTION: University of Tampa
DESCRIPTION: “Critter Cubes: Potion Pursuit” is a game prototype created in Unreal Engine 5. For the world building, I used many different asset packs from the Unreal Marketplace including: “FANTASTIC Village Pack,” “GOOD SKY,” “Dreamscape: Stylized Environment Tower – Stylized Nature Open World Fantasy,” and “KUBIKOS – 22 Animated Cube Mini Animals.” I then created clips using the Cine Camera Actor in a sequencer to create clips of what I would want it to look like if the player was playing the game. Afterwards, I made background music for the trailer using Abelton, and fused together the audio and clips to make a trailer. Finally, I created a logo and pitch document using Canva to present.

TITLE: A Bungo’s Life
MEDIA: Board Game
SOFTWARE: Canva
HARDWARE: Macbook Pro 2019
CLASS: FMX 339 Game Design and Production
PROFESSOR: Stephen Dinehart
SEMESTER / TERM: SP 23
INSTITUTION: University of Tampa
LINK:https://maddywessling.blogspot.com/2023/01/game-design-and-production-week-1.html
DESCRIPTION: “A Bungo’s Life” is an original board game created by myself, Tess Studdiford, and Myles Boyd. The entire semester has been dedicated to creating A Bungo’s Life and is still a work in progress with a second beta version of the board game in the works. Bungo is the original caterpillar character we created using Procreate. We then decided to base the board game around the player being a Bungo trying to become a butterfly. After creating the assets using Photoshop, Illustrator, Canva, and Procreate, we were able to print a physical professional version of A Bungo’s Life. After some critiques, we are now working towards a beta version of the game with an updated board, cards, and new mechanics.