TITLE: Arrival Recreation
ROLE: Environmental Artist & Volume Operator
SOFTWARE: Unreal Engine 4
CLASS: FMX 410: Special Topics Digital and New Media
PROFESSOR: Gregg Perkins
SEMESTER / TERM: SP 22
INSTITUTION: University of Tampa
DESCRIPTION: For this project I had to recreate one scene from a feature length film. My group decided on the film arrival. The scene being recreated is the first contact scene. This project allowed me to begin learning fluid simulation and volumetric smoke. All of the assets used within the scene were modeled and textured by myself.
TITLE: Bloody
SOFTWARE: Unreal Engine 5
CLASS: FMX 298: Special Topics Digital and New Media
PROFESSOR: Gregg Perkins
SEMESTER / TERM: SP 22
INSTITUTION: University of Tampa
DESCRIPTION: This Project was created for a recreation of a scene. In the end my group decided to pick another scene to shoot. The assets in this project are from quixel bridge mega scans.
TITLE: Picture Replication
SOFTWARE: Unreal Engine 4
CLASS: FMX 410: Special Topics Digital and New Media
PROFESSOR: Gregg Perkins
SEMESTER / TERM: SP 22
INSTITUTION: University of Tampa
DESCRIPTION: For this project I had to recreate one of three paintings given to us, within unreal. The main goal for this project was to get a feel and learn the process of unreal engine. All of the assets used within the project are free assets from the unreal marketplace or received online.