TITLE: DESERTED ISLAND
MEDIA: Unreal Engine
SOFTWARE: Unreal Engine
HARDWARE: Windows PC
CLASS: FMX 430 Spatial Computing
PROFESSOR: Gregg Perkins
SEMESTER / TERM: FA 23
INSTITUTION: University of Tampa
DESCRIPTION: This Virtual Reality level was created to drop the user onto a deserted island in the middle of the ocean. The island features a trailer (who knows how it got there), and various foliage and environment props (the word “HELP” spelled out in rocks for planes overhead to see). In addition to what is seen in the video above, the environment features spatial audio (waves and campfire sounds) as well as various props you can interact with. The gun on the table allows you to shoot the bottles off the bench. The user can also grab the golf club and spawn golf balls to hit into the ocean (or wherever else you want!)