TITLE: Bouncing Ball
YOUR ROLE: Animator
MEDIA: Drawn Frame by Frame
SOFTWARE: Toon Boom Harmony 21
SPECIFICATIONS:
CLASS: FMX 238-2 2D Animation 1
PROFESSOR: Dana Corrigan
SEMESTER / TERM: FA 21
INSTITUTION: University of Tampa
LINK: https://ryanwatkins2danimation1.blogspot.com/2021/09/bouncing-ball-artist-statement.html
DESCRIPTION: This project was done early in the class to help give the idea of motion and demonstrate physics. The ball is given anticipation to help with its movement. Squash and stretch is also used to add to the motion. These factors adds to the elastic feel of the ball and creates a more smooth animation.

TITLE: Crate Move
YOUR ROLE: Animator
MEDIA: Drawn Frame by Frame
SOFTWARE: Toon Boom Harmony 21
SPECIFICATIONS:
CLASS: FMX 238-2 2D Animation 1
PROFESSOR: Dana Corrigan
SEMESTER / TERM: FA 21
INSTITUTION: University of Tampa
LINK: https://ryanwatkins2danimation1.blogspot.com/2021/12/overlapping-action.html
DESCRIPTION: The goal of this animation was to convey the physics of a moving pendulum. I used a crate and crane to add character to this assignment. The swinging motion of the crate adds to the physics of the animation. The movement of the crane also effects the swinging of the crate.

TITLE: Flour Sack
YOUR ROLE: Animator
MEDIA: Drawn Frame by Frame
SOFTWARE: Toon Boom Harmony 21
SPECIFICATIONS:
CLASS: FMX 238-2 2D Animation 1
PROFESSOR: Dana Corrigan
SEMESTER / TERM: FA 21
INSTITUTION: University of Tampa
LINK: https://ryanwatkins2danimation1.blogspot.com/2021/12/floursack-animation.html
DESCRIPTION: We were assigned to create a animation of a flour sack to help convey character animation. I chose to use a sort of walk cycle for the character along with anticipation in the jumps. There is a sense of perspective with the flour sack character getting larger when closer to the camera. The is also dynamic movement for the jumps of the flour sack character.

TITLE: Walk Cycle
YOUR ROLE: Animator
MEDIA: Drawn Frame by Frame
SOFTWARE: Toon Boom Harmony 21
SPECIFICATIONS:
CLASS: FMX 238-2 2D Animation 1
PROFESSOR: Dana Corrigan
SEMESTER / TERM: FA 21
INSTITUTION: University of Tampa
LINK: https://ryanwatkins2danimation1.blogspot.com/2021/12/walk-cycle.html
DESCRIPTION: For this project we needed to make a walk cycle for a character. The legs were animated first using a reference sheet. The body and arms were animated next with the arms drawn to sync with the legs. A background was also drawn to fully convey the walk cycle of the character.

TITLE: Dialogue Animation
YOUR ROLE: Animator
MEDIA: Drawn Frame by Frame and Animation Rig
SOFTWARE: Toon Boom Harmony 21
SPECIFICATIONS:
CLASS: FMX 238-2 2D Animation 1
PROFESSOR: Dana Corrigan
SEMESTER / TERM: FA 21
INSTITUTION: University of Tampa
LINK: https://ryanwatkins2danimation1.blogspot.com/2021/12/dialogue.html
DESCRIPTION: This animation was done to help show dialogue in animation. The mouth is hand drawn and animated frame by frame. The body is instead done through a character rig. There’s is also a use of motion to sync with the dialogue of the character.