TITLE: Mason Turntable
YOUR ROLE: 3D Modeler
MEDIA: 3D Model
SOFTWARE: Maya
HARDWARE: iMac Os X
SPECIFICATIONS: 1920 x 1080, 24 fps
CLASS: FMX 317
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: FA 20
INSTITUTION: University of Tampa
DESCRIPTION:For this project our goal was to create our own character along with a weapon. I designed a post apocalyptic character with a gas mask and axe. This project was my first time using substance painter and I was able to get more realistic textures for my character and weapon.

TITLE: Itachi
YOUR ROLE: 3D Modeler, 3D Animator
MEDIA: 3D Model
SOFTWARE: Maya
HARDWARE: iMac Os X
SPECIFICATIONS: 1920 x 1080, 24 fps
CLASS: FMX 217
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 20
INSTITUTION: University of Tampa
DESCRIPTION: For this project we had to model a character of our choosing. I chose Itachi, a character with a long robe which was a challenge to work with.

TITLE: D.VA Gun
YOUR ROLE: 3D Modeler
MEDIA: 3D Model
SOFTWARE:Maya
HARDWARE: iMac Os X
SPECIFICATIONS: 1920 x 1080, 24 fps
CLASS: FMX 217
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 20
INSTITUTION: University of Tampa
DESCRIPTION: The goal of this assignment was to model a prop. I had never attempted to make a prop before but I decided to recreate a hand gun used by D.VA from Overwatch. Working with so many little metal pieces really helped me learn how to model on a more detailed level.

TITLE: Aang 3D Model
YOUR ROLE: 3D Modeler, Rigger
MEDIA: 3D Model
SOFTWARE: Maya
HARDWARE: iMac Os X
SPECIFICATIONS: 1920 x 1080
CLASS: FMX 217
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: SP 20
INSTITUTION: University of Tampa
DESCRIPTION: This assignment had us model any character we wanted and I chose Aang in order to try to model more complex clothes. I experimented with his rig and made him float in a galaxy.

TITLE: Harley Quinn
YOUR ROLE: 3D Modeler, 3D Rigger
MEDIA: 3D model
SOFTWARE: Maya
HARDWARE: iMac Os X
SPECIFICATIONS: 1920 x 1080
CLASS: FMX 213
PROFESSOR: Marcio Goncalves
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: This project had us model a superhero/villain in Maya. I modeled Harley Quinn and put her in the streets of Gotham.