TITLE: Illustration
MEDIA: Coding
SOFTWARE: Dreamweaver
SPECIFICATIONS: 800 X 600
CLASS: FMX 310 Creative Coding
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; To make an illustration out of Code. We are to copy an original drawing or photo and pinpoint the outlines through the code. I chose an old picture of my original characters to do.

LINK: http://art310.santiago.bz/fa19/guyton/01_Illustration/PUNK_ILLUSTRATION.html

TITLE: Text Mandala
MEDIA: Coding
SOFTWARE: Dreamweaver & Illustrator
SPECIFICATIONS: 800 X 600
CLASS: FMX 310 Creative Coding
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; To create a mandala, or movement with nothing but Texts. I choose words that have been stuck in my head, all words that my anxiety keeps me thinking, and in the back of the two mandala’s, I put another mandala that is covered by the other two unless you move it. It says “stop overthinking”.

LINK: http://art310.santiago.bz/fa19/guyton/06_KineticPoem/FINAL%20TEXT_3.html

TITLE: Vector Mandala
MEDIA: Coding
SOFTWARE: Dreamweaver & Illustrator
SPECIFICATIONS: 800 X 600
CLASS: FMX 310 Creative Coding
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; To study Mandala’s, and in our study create a mandala out of shapes created in Illustrator.

LINK: http://art310.santiago.bz/fa19/guyton/02_VectorMandala/vector_FINAL5.html

TITLE: Japan Mandala
MEDIA: Coding
SOFTWARE: Dreamweaver
SPECIFICATIONS: 800 X 600
CLASS: FMX 310 Creative Coding
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; To study Mandala’s, and in our study create a mandala out of shapes created with ten of our own photos. I choose to use photos that involved my study abroad in japan and used flowers, food, and Japanese building which I felt represented Japan the most.

LINK: http://art310.santiago.bz/fa19/guyton/03_ImageMandala/japan_11.html

TITLE: video Mandala
MEDIA: Coding
SOFTWARE: Dreamweaver
SPECIFICATIONS: 800 X 600
CLASS: FMX 310 Creative Coding
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 19
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; To study Mandala’s, and in our study create a mandala out of videos. I choose videos of my animation as well as videos of my “why is hard to be an animator” youtube video I did back in 2016. The reason I chose the videos was to highlight everything that I have done as well as things in the past that contributed to my work.

LINK: http://art310.santiago.bz/fa19/guyton/05_VideoMandala/animators_FINAL.html

TITLE: Pink Girl
MEDIA: Coding
SOFTWARE: Dreamweaver
SPECIFICATIONS: 800 X 600
CLASS: FMX 210 Digital Media
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: FA 17
INSTITUTION: University of Tampa
DESCRIPTION: Our objectives to the project included; Create an illustration out of code. I chose to do a random girl with pink hair.