MEDIA: Game
SOFTWARE: Unity
HARDWARE: Windows 64bit
CLASS: FMX 430 Spatial Computing
PROFESSOR: Gregg Perkins
SEMESTER / TERM: SP 21
INSTITUTION: University of Tampa
DESCRIPTION: A 2D Platformer game made in Unity featuring one of my original characters. Players must collect tokens and avoid enemies to reach the end of the level. The game is still in progress but I plan on exporting it so it can be played by others by the end of the semester.
TITLE: Blobfish Game
MEDIA: HTML/JS
SOFTWARE: Adobe Dreamweaver
HARDWARE: Windows 64bit
SPECIFICATIONS: 1200px x 800px
CLASS: FMX 310 Online Production
PROFESSOR: Santiago Echeverry
SEMESTER / TERM: SP 19
INSTITUTION: University of Tampa
DESCRIPTION: This game was made using object-oriented programming, combining Javascript with HTML. The game features a blobfish whose goal is to collect as much ramen as possible during each level. Hovering over natto causes the player to lose points. If you run out of time before you can complete the level, you lose the game. This was a difficult but interesting project because object-oriented programming is a useful skill to have.
LINK: https://art310.santiago.bz/sp19/bplatteter/09_gameproject/gamefinal.html